Chancla Fury Wiki Play

Accounts & Progression

RuleValue
Login gatePLAY becomes LOGIN until auth succeeds. Names are 2-16 chars. New passwords are 9-64 chars; legacy 4+ char passwords can still log in.
RegistrationRequires a recovery email. Common passwords, repeated-character passwords, qwerty/sequence passwords, the username, and the email user-part are blocked.
SecurityPassword changes and password resets sign out older sessions.
SessionsSuccessful login/register/change-password keeps the account signed in for up to 30 days.
Auth limitsLogin allows 8 failures per 15 minutes; register and forgot-password allow 5/5. Blocks last 15 minutes.
Profile screenAvatar, best stage, best kills, best run level, total kills, total damage, runs, Safe Shop EXP, Soles, account level, and next-level progress.
EXP sourceUnique cleared stages per run token. Current stage rewards: Stage 1: +6 (6 total), Stage 2: +12 (18 total), Stage 3: +18 (36 total), Stage 4: +24 (60 total), Stage 5: +30 (90 total). Stage-clear credit is idempotent.
Level curveLv 1->2: 10, Lv 2->3: 12, Lv 3->4: 13, Lv 4->5: 15, Lv 5->6: 17. Later requirements continue from the generated account-rules table.
Run level capIn-run player level cap = 99. Account level does not limit character level.
At capFresh enemy kills stop dropping new pickup orbs, so no new EXP or cores arrive from those kills.
Run modesNormal grants full account EXP. Easy triples base HP, damage, and range, grants 0 account EXP through cleared Stage 2, then grants 30% of eligible Normal EXP.
Boss SolesClearing boss stages grants Soles equal to boss stage / 10: Stage 10 gives 1, Stage 20 gives 2, and so on.
Mission buff unlockBlast Protection unlocks through a challenge map, then levels 1-5 reduce blast damage by 10%, 25%, 45%, 60%, 90%.
Saved states3 boss-snapshot slots by default, expandable to 10. Saved builds start with 5 uses; EXP recharge cost equals the saved start stage.

Permanent account buff shop:

BuffCapCostUnlockEffect
Max HPLv 206 EXP base, x1.45 per levelNo mission gate+16 max HP per level
DamageLv 206 EXP base, x1.5 per levelNo mission gate+3% damage per level
SpeedLv 206 EXP base, x1.45 per levelNo mission gate+5% move speed per level
MagnetLv 206 EXP base, x1.45 per levelNo mission gate+10% pickup reach per level
RegenLv 207 EXP base, x1.5 per levelNo mission gate+0.45 HP/s per level
ArmorServer cap10 EXP base, x1.7 per levelNo mission gate-1 contact damage per level
Atk SpeedLv 206 EXP base, x1.45 per levelNo mission gate+3.8% attack speed per level
XP GainLv 206 EXP base, x1.5 per levelNo mission gate+10% XP from orbs per level
RangeLv 206 EXP base, x1.5 per levelNo mission gate+4% throw range per level
Life StealLv 208 EXP base, x1.6 per levelNo mission gate+0.15% life steal per level
Game SpeedLv 510 EXP base, x2 per levelNo mission gate+1 unlocked game-speed step per level
Blast ProtectionLv 510 / 20 / 40 / 80 / 160 EXPRequires Blast ProtectionBlast damage reduction: 10%, 25%, 45%, 60%, 90%

Sole run boosts:

BoostCostEffect
Boss Snack1+20 max HP, full heal, and full heals on miniboss/boss summons.
Vampire Blessing1Start with 1% life steal and raise the run cap to 10%.
Range Amplification1Skill areas and weapon reach are x1.5 for the run.
Juggernaut1Final HP x1.5, final damage x1.5, movement speed fixed at 10.
Greedy Soles1Pickup XP and cores x1.25, but enemy speed x1.1.
Fast Feet1Move speed and pickup reach x1.2, max HP x0.9.
Blessed Leftovers1Stage-end leftover orb core conversion x2.
Chihuahua Whistle1Start with 1 fetch helper.
Boss Hunter1Bosses and minibosses take x1.2 damage, with +1 boss-buff offer.
Glass Slipper1Final damage x1.35, max HP x0.75.

Account chat:

RuleValue
AccessLogged-in accounts only. Chat polls while the panel is open and global announcements can be hidden in settings.
History50 messages returned to clients; 500 newest messages retained server-side.
Length180 characters max.
Rate limit5 messages per 20s per account and IP, with a 2s per-message cooldown.
FiltersRepeated messages over 2 sends, profanity, links, bot-speed submissions, and symbol floods are blocked. Spam blocks last 60s.
AnnouncementsFirst-time boss clears at stages 10, 20, ..., 100 post GLOBAL chat announcements with the run mode.

Donations and Emerald shop:

RuleValue
PayPalThe live HTTPS host loads the official PayPal Donate button and verifies IPN callbacks before crediting rewards.
Reward currencyVerified donations award Donator Emeralds; the current UI copy shows 1 USD = 100 Donator Emeralds.
Shop itemCostGrant
100 account EXP pack100 Donator Emeralds100 account EXP
1250 account EXP pack1000 Donator Emeralds1250 account EXP

Challenge maps and their public rewards:

ChallengeObjectiveRewardNotes
Gravity WellKill 5 merged enemiesReward: unlock the Gravity Well special1 scripted pickup; merged-target level 2
Blast ProtectionSurvive 5 Quad Boy roundsReward: unlock the Blast Protection account buff720x720 arena; 5 scripted rounds; 5 staged awards; merged-target level 1
Sunburst SandalsCollect the Sun Shards and clear 4 radiant wavesReward: unlock the Sunburst Sandals special900x900 arena; 4 scripted rounds; 4 scripted pickups; merged-target level 1
Chancla QuakeEndure 4 aftershock wavesReward: unlock the Chancla Quake special740x740 arena; 4 scripted rounds; 4 staged awards; merged-target level 1

Runstart stores the run mode and selected Sole boosts in account_runs. Stage-clear and death/final score both update the same run token, so reconnects and duplicate submits do not double-pay.

Score/profile API defaults to same-origin server/score.php on live hosts. Local HTML builds can override it with localStorage.vx-score-api or a global __VERTEX_SCORE_API__ before boot.